The Exploring Game, Part 1
Mar. 13th, 2010 07:49 pmI got a present in the mail today! I'm not particularly sure why, since my birthday's still months off, but that's not the important part. The important part is that I'm now the proud owner of the graphic novel version of Coraline, and the lovely P. Craig Russell art it contains. Unfortunately, I had to go hunting for online scans for sharing, since our scanner's gone to crap lately.
Picking a place to post was hard, because there are so many little bits about this that I love. Ultimately, though, the exploring game won out, since my favorite part of the graphic novel spoils something that wasn't in the movie version.
Doing three posts, for a grand total of 34 pages out of 186.
A tiny recap, for those who don't know either version of the story: Coraline Jones, after moving into a new home, discovers a door that "doesn't go anywhere" because it's been bricked up. Despite cryptic warnings from eccentric neighbors, one day she tries the door again, to discover a world where everything's "better" than hers, but also disturbing in many ways. After being warned to the nature of her "Other Mother" by the Cat, Coraline attempts to stay away from the other world, only for her parents to be kidnapped as leverage by the Other Mother. Refusing to give in to the Other Mother's demands, she is locked away, where she meets the ghosts of children who'd been tricked by the Other Mother before. She agrees to save their souls and get her parents back, and remembering the Cat's advice that the Other Mother loves games, issues a challenge.
If she can find the three souls and her parents, they're all free to go. If she can't, she'll stay and be a dutiful daughter. With an unreassuring agreement from the Other Mother to uphold the rules, Coraline sets off hunting.











Next post tomorrow!
tags: creator:neil gaiman, creator: p. craig russell
Picking a place to post was hard, because there are so many little bits about this that I love. Ultimately, though, the exploring game won out, since my favorite part of the graphic novel spoils something that wasn't in the movie version.
Doing three posts, for a grand total of 34 pages out of 186.
A tiny recap, for those who don't know either version of the story: Coraline Jones, after moving into a new home, discovers a door that "doesn't go anywhere" because it's been bricked up. Despite cryptic warnings from eccentric neighbors, one day she tries the door again, to discover a world where everything's "better" than hers, but also disturbing in many ways. After being warned to the nature of her "Other Mother" by the Cat, Coraline attempts to stay away from the other world, only for her parents to be kidnapped as leverage by the Other Mother. Refusing to give in to the Other Mother's demands, she is locked away, where she meets the ghosts of children who'd been tricked by the Other Mother before. She agrees to save their souls and get her parents back, and remembering the Cat's advice that the Other Mother loves games, issues a challenge.
If she can find the three souls and her parents, they're all free to go. If she can't, she'll stay and be a dutiful daughter. With an unreassuring agreement from the Other Mother to uphold the rules, Coraline sets off hunting.











Next post tomorrow!
tags: creator:neil gaiman, creator: p. craig russell

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This is interesting, thanks for posting!
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For Coraline, after seeing McKean's illustrations for the novel, and the movie, Russel's art just doesn't look right to me.
The Dream Hunters, it's part of that (Amano rules all...), part just not liking the adaptation.
I like his art a lot, normally, but...
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Perhaps, as with Neverwhere, the comic should never have been made in the first place without Gaiman's involvement.
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