Remember a 1980's cartoon called Visionaries?

If not, this won't mean much to you, so my apologies.
It's a terrific little show IMHO, 13 episodes of world building and sword and sorcery fun.
The premise is that the planet Prysmos, in a trinary star system, has millenia long (at least) periods of alternating between magic and science ruling the world. When Science is in the ascendant, magic is mere folklore and legend, when Magic is in charge, all technology more complex than basic physics like a block-and-tackle simply stop working, electronics fail, electricity ceases to flow in machinery, and the laws of Magic are in charge. Sure it's nonsense (Gravity keeps working of course, but maybe it changed from being based on Newtonian Physics to "The Ground sucks"), but as a leaping off point it's a great start.
It also had a healthy dose of subversiveness in it's plotting (It was the last production of the 80's cartoon powerhouse Sunbow, so they got away with a lot they otherwise wouldn't have managed) such as; Merklynn, the master wizard of the planet was a scheming, self serving pain in the ass half the time, only recharging the characters powers if they'd do what he says, and cheerfully dealing with either the good guys or the bad guys, he didn't judge what you used the power he granted you for, only that you used it.
The heroic side, the Spectral Knights maintained a democracy in their realms, but had to deal with the consequences of that (As Churchill noted, democracy is the worst form of government, apart from all the others we've tried), whereas the Darkling Lords ran a tyrannical dictatorship, which is a lot more straightforward to operate. They both accept the concept of "One Man, One Vote", but disagree on interpretation of the phrase! :)
Of course, it was all based on a Hasbro toy line.

Each character had a hologram "totem animal" they could transform into, and a specific spell they could invoke. The male characters either had staffs (with another holographic representation depicted on it) or a vehicle, will specific spells allowing them to channel powers like "Speed", "Strength", "Wisdom", "Knowledge" for the good guys, and "Decay", "Destruction", "Fear" and "Invulnerability" for the bad guys. Those who didn't have staffs had vehicles that only they could empower (The cartoon was a little vague on that one depending on dramatic necessity). They also all had catchy little rhyming couplet spells, easy to remember (and yes, I do recall them all, one of those odd little geeky things which I have surprisingly little shame about wasting braincells on :) )
But of course, this being the 80's the two female characters, the heroic Spectral Knight Galadria (Yes, that's a Tolkein reference) and the villainous Darkling Lord Virulina (Not a Tolkein reference, but a rather wonderful name, no?) had neither action figures, nor specific spells. That always irked me (and other fans), especially as the totem forms they had, a dolphin and a shark respectively, were only useful in water-based situations, and as Aquaman and Aqualad can tell you, those don't crop up all that often in most action adventure series. They got the short end of the wand, as it were, thought they at least had the decency to make Galadria (voiced by the marvellous Susan Blu, also the voice of Stormer in Jem, Marissa Fairborn in Transformers, and possessed of a gloriously sexy, "smoky" voice) a very competent fighter when the need arose.
The sadly also short lived comic from Marvel's "Star Comics" line, (Six issues, and cancelled halfway through a story no less) decided to deal with the power imbalance.... At the start of issue 5, they are sent on a quest by Merklynn, to seek out four elemental jewels which the fate of magic depends on...

I love that they've got something unique to them, and shields are a lot more practical than staffs it must be said. Also that the need for a holographic image has been incorporated...
Later we see the spells being used, with Galadria helping some innocents who have been injured during a battle for one of the gems...



I should add that the budding romance between Galadria and the rather lunkheaded, but in a sort of Obelix style way Cryotek, was very cutely handled.
And in issue 6, Virulina decides to show her ally Cindarr what SHE can do...

Oh yeah, THAT was a bad mistake Cindarr. Violence against women is a particular no-no, violence against newly magically empowered women is a shortcut to PAIN.

Alas we never got to see that, as it was the last issue, but it's nice that they managed to get this in under the wire.
If not, this won't mean much to you, so my apologies.
It's a terrific little show IMHO, 13 episodes of world building and sword and sorcery fun.
The premise is that the planet Prysmos, in a trinary star system, has millenia long (at least) periods of alternating between magic and science ruling the world. When Science is in the ascendant, magic is mere folklore and legend, when Magic is in charge, all technology more complex than basic physics like a block-and-tackle simply stop working, electronics fail, electricity ceases to flow in machinery, and the laws of Magic are in charge. Sure it's nonsense (Gravity keeps working of course, but maybe it changed from being based on Newtonian Physics to "The Ground sucks"), but as a leaping off point it's a great start.
It also had a healthy dose of subversiveness in it's plotting (It was the last production of the 80's cartoon powerhouse Sunbow, so they got away with a lot they otherwise wouldn't have managed) such as; Merklynn, the master wizard of the planet was a scheming, self serving pain in the ass half the time, only recharging the characters powers if they'd do what he says, and cheerfully dealing with either the good guys or the bad guys, he didn't judge what you used the power he granted you for, only that you used it.
The heroic side, the Spectral Knights maintained a democracy in their realms, but had to deal with the consequences of that (As Churchill noted, democracy is the worst form of government, apart from all the others we've tried), whereas the Darkling Lords ran a tyrannical dictatorship, which is a lot more straightforward to operate. They both accept the concept of "One Man, One Vote", but disagree on interpretation of the phrase! :)
Of course, it was all based on a Hasbro toy line.
Each character had a hologram "totem animal" they could transform into, and a specific spell they could invoke. The male characters either had staffs (with another holographic representation depicted on it) or a vehicle, will specific spells allowing them to channel powers like "Speed", "Strength", "Wisdom", "Knowledge" for the good guys, and "Decay", "Destruction", "Fear" and "Invulnerability" for the bad guys. Those who didn't have staffs had vehicles that only they could empower (The cartoon was a little vague on that one depending on dramatic necessity). They also all had catchy little rhyming couplet spells, easy to remember (and yes, I do recall them all, one of those odd little geeky things which I have surprisingly little shame about wasting braincells on :) )
But of course, this being the 80's the two female characters, the heroic Spectral Knight Galadria (Yes, that's a Tolkein reference) and the villainous Darkling Lord Virulina (Not a Tolkein reference, but a rather wonderful name, no?) had neither action figures, nor specific spells. That always irked me (and other fans), especially as the totem forms they had, a dolphin and a shark respectively, were only useful in water-based situations, and as Aquaman and Aqualad can tell you, those don't crop up all that often in most action adventure series. They got the short end of the wand, as it were, thought they at least had the decency to make Galadria (voiced by the marvellous Susan Blu, also the voice of Stormer in Jem, Marissa Fairborn in Transformers, and possessed of a gloriously sexy, "smoky" voice) a very competent fighter when the need arose.
The sadly also short lived comic from Marvel's "Star Comics" line, (Six issues, and cancelled halfway through a story no less) decided to deal with the power imbalance.... At the start of issue 5, they are sent on a quest by Merklynn, to seek out four elemental jewels which the fate of magic depends on...
I love that they've got something unique to them, and shields are a lot more practical than staffs it must be said. Also that the need for a holographic image has been incorporated...
Later we see the spells being used, with Galadria helping some innocents who have been injured during a battle for one of the gems...
I should add that the budding romance between Galadria and the rather lunkheaded, but in a sort of Obelix style way Cryotek, was very cutely handled.
And in issue 6, Virulina decides to show her ally Cindarr what SHE can do...
Oh yeah, THAT was a bad mistake Cindarr. Violence against women is a particular no-no, violence against newly magically empowered women is a shortcut to PAIN.
Alas we never got to see that, as it was the last issue, but it's nice that they managed to get this in under the wire.

no subject
Date: 2010-08-15 02:39 pm (UTC)Oh, must be Ke$ha.
no subject
Date: 2010-08-15 02:48 pm (UTC)no subject
Date: 2010-08-15 02:52 pm (UTC)no subject
Date: 2010-08-15 02:41 pm (UTC)Plus, the episode where the bad guys won and caused the apocalypse was great.
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Date: 2010-08-15 02:46 pm (UTC)Along with the running Gardening Committee gag, I love the scene where Darkstorm ambushes Merklynn using a magical cancelling plant.
Merklynn - "Wizards Bane! But how? It's long extinct!!
Darkstorm - "No, it's just being marketed under another name"
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Date: 2010-08-15 02:50 pm (UTC)Thanks for jogging a forgotten childhood memory.
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Date: 2010-08-15 03:16 pm (UTC)I had a few of the toys, including a couple of the vehicles.
I really liked the world they created, and it's a real shame it didn't take off that well.
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Date: 2010-08-15 03:22 pm (UTC)Apparently the holograms that came with the figures were just too expensive to keep the figures affordable.
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Date: 2010-08-15 03:39 pm (UTC)no subject
Date: 2010-08-15 03:44 pm (UTC)no subject
Date: 2010-08-15 04:08 pm (UTC)no subject
Date: 2010-08-15 04:16 pm (UTC)Apparently COPS is thrown into the mix as well.
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Date: 2010-08-15 04:22 pm (UTC)no subject
Date: 2010-08-15 04:21 pm (UTC)no subject
Date: 2010-08-15 04:58 pm (UTC)no subject
Date: 2010-08-15 05:26 pm (UTC)no subject
Date: 2010-08-15 06:08 pm (UTC)no subject
Date: 2010-08-15 10:41 pm (UTC)Trademarks are a wonderful thing.
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Date: 2010-08-15 10:42 pm (UTC)no subject
Date: 2010-08-16 12:01 am (UTC)no subject
Date: 2010-08-15 07:19 pm (UTC)no subject
Date: 2010-08-15 04:04 pm (UTC)It's ridiculous a person can't get all the heroes for a show like Power Rangers.
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Date: 2010-08-15 04:18 pm (UTC)Though, to be fair, you usually CAN get all the Power Rangers heroes so it's better than most series, it's just you usually ONLY get them in the vanilla versions, as only the male ones get the augment/variants.
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Date: 2010-08-15 05:40 pm (UTC)Once spoke to a Doll Designer about this and he said "No idea why...guy dolls don't sell well in the fashion lines and girl figures don't sell in the action lines...double standard I know but the proof is in the sales numbers."
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Date: 2010-08-15 06:10 pm (UTC)no subject
Date: 2010-08-15 07:01 pm (UTC)The toys have been the only real reason the show lasted as long as it did even when Disney weren't that interested in it anymore, Bandai North America had a lot of income from the figures. (Interestingly, like Visionaries, the last year that Disney produced the show, RPM, was possibly the bravest and most mature the show had ever been, not being afraid to poke fun at itself either)
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Date: 2010-08-15 04:18 pm (UTC)Watching the episodes now, I can't help but think what a shame it is that the series wasn't more enduring.
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Date: 2010-08-15 05:17 pm (UTC)no subject
Date: 2010-08-15 05:41 pm (UTC)no subject
Date: 2010-08-15 09:52 pm (UTC)I am eternally indebted to you for telling me what the series' name was. Ever since that annual went missing, I've thought I'd go to my grave not knowing.
My thanks, sir.
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Date: 2010-08-15 10:06 pm (UTC)You can get the show on DVD in the UK, if you're interested.
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Date: 2010-08-15 11:43 pm (UTC)no subject
Date: 2010-08-15 11:45 pm (UTC)no subject
Date: 2010-08-16 12:15 am (UTC)so do I. I used to have sound files of each incantation, too, but lost them all after my hard drive crashed.
as a kid, I never noticed how short this series was. it wasn't until a few years ago that I found out there were only 13 episodes.
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Date: 2010-08-16 02:41 am (UTC)Damn, now I want to see crossover fiction or an RP of the SUnbow shows...
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Date: 2010-08-16 07:35 am (UTC)no subject
Date: 2010-08-16 10:01 am (UTC)no subject
Date: 2010-08-16 02:57 am (UTC)no subject
Date: 2010-08-16 03:05 am (UTC)no subject
Date: 2010-08-16 07:19 am (UTC)no subject
Date: 2010-08-16 01:16 pm (UTC)Darkstorm's a good villain name, but it doesn't match his power (much like Virulina until this scene), and Feryl...if his shape-shifting was unique to him, I'd agree, but since everyone's got an animal form, any of them could be 'Feryl', and have it fit their powers as much as him.
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Date: 2010-08-16 11:42 pm (UTC)no subject
Date: 2010-08-17 03:59 pm (UTC)no subject
Date: 2010-08-17 04:42 pm (UTC)Feryl (who got the wolf as his totem) was renowned for, of all things, his spectacular sense of smell, he could track by scent, spot a trap in advance of anyone else by smelling even the faintset aroma of Darkling Lord (Though to be fair it was more than a faint aroma in Cindarrr's case) and in the first episode was able to guide the Knights out of a maze by following the slightest trace of fresh air. In his case the name Kirby-puns (eg bad, but homophonic, spelling) to an animalistic tendency which he already possessed.
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Date: 2010-08-16 06:53 am (UTC)--LBD "Nytetrayn"
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Date: 2010-08-17 02:50 am (UTC)no subject
Date: 2011-01-28 10:32 pm (UTC)Seriously though, I have fond memories of so many 80's cartoons that I've forgotten the names of at least half of them. It doesn't help that many were a variation of "based on toyline, starring a team of guys (and sometimes girls) in brightly coloured uniforms and with similar but unique powers". It was the way the creators could keep the idea fresh with new settings and plots for each one that made them interesting.
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Date: 2011-01-28 10:45 pm (UTC)The guy Virulina infects here, Cindarr, is something of a bruiser, and has no problem beating up people if required to, but has a soft spot for animals, and is actually very gentle with them. The Spell of Destruction he uses ("By Natures hand, by craft, by art, What once was one, now fly apart!") summons up a 50 foot tall demon beast with a giant sword which destroys everything about it, but he is still determined to teach it some tricks!