skjam: (gasgun)
[personal profile] skjam posting in [community profile] scans_daily
"All-Star Western" has been on most people's "best of the New 52" lists, but we haven't had a post about it in a while, so I'm going to do a big post of the second storyline.



Four pages each from issues #4, 5 & 6. After the main feature will be the Court of Owls tie-in issue you may have missed, and a special random treat.

SPOILER WARNING: Unlike my usual new comics posts, I will be giving away the ending to All-Star Western #6, so if you're still waiting on your copy, you might want to come back later.



After a flash-forward splash page, The story opens with Jonah Hex pursuing his day job, bounty hunting criminals. Three of the Trapp Brothers thought they could escape to Gotham City, but since Hex was in town, well...

Despite the rain, Hex kills two of the brothers quietly and then attempts to interrogate the third as to the whereabouts of the rest of the gang. Jasper Trapp proves too stubborn to talk, so Hex finishes him. It's at this point that a group of people with umbrella's approaches, the leader of whom is Thurston Moody.



Now, as Hex mentions, his past experience with tracking down missing rich kids is bad precedent, and he's not stupid, so the ludicrous amount Moody is offering him means there is something rotten going on...but there's always the prospect that this time, Hex will actually get paid.

After some preliminary investigation, Hex comes to the St. Jude Orphanage. Sister Marks, the nun at the door, is reluctant to allow Hex to question the children about what they might have seen. Especially as his ghastly appearance might affright them. Even Hex's offer of a "generous donation" does not faze her, but then it turns out Dr. Arkham is present.



The boy was found wandering the streets in a daze after being missing for three years. He's suffering from dysentery, covered in rat bites, extremely sensitive to light and his mind is shattered. Hex needs to talk to the family.




Well, hello Mr. Talon, even if you aren't named in the text and won't actually fight Jonah Hex in this storyline.

We catch up with Hex and Arkham in the sewers as they find the missing children, who have been forced into slave labor building said sewers. Hex manages to take out several guards quietly, but Arkham gets caught trying to herd the children out by the apparently British (and definitely brutish) foreman. Said foreman asks if Hex is faster than a speeding bullet as he holds a gun to the doctor's head.

--

Hex is strongly considering letting the foreman shoot Dr. Arkham as he is not overly fond of the pioneering medical man, but hesitates a moment too long and another member of the work crew smashes the rigging he was perched on.




Turns out Dr. Arkham never learned to swim. Fortunately, Hex is better at it, and manages to stop them before they go all the way down a waterfall. Several pages of Arkham complaining and Hex being surly follow until they discover they are not alone in the underground cave system.



They are not friendly. Arkham recognizes them as the lost tribe of the Miagani, but otherwise is pretty useless in the battle.

After disposing of the initial attackers, the rest of the Miagani seem to vanish, and the visitors can now attempt to find a way out of the cave. The next step is a sheer cliff with tiny footholds chipped in the rock. Dr. Arkham is also not a mountaineering fan. When they get to the top...



--

Naturally, Jonah Hex is not going to let a little thing like a giant bat get in his way at this point. After that go-round, the Miagani return. But this time they show Hex respect as a warrior and point the way out--up a tangle of roots to a tiny hole far above.

This hole turns out to be near Wayne Manor, home of Alan and Catherine Wayne. At last Dr. Arkham becomes useful with his social connections.



Bif exciting battle scene ensues, for which you will have to buy the comic book. Hex reclaims his hat from the foreman and confirms what he already suspected. The sewer builders never had the Moody boy; in fact, Thurston Moody is the owner of the construction company that hired them!



Dr. Arkham and Sister Marks promise to do what they can to get the court to grant mercy to the kidnappers. The Moody boy reports that Sean has passed away, and Hex tells him that his father is to blame.




There's even more owls on the next page. One thing Mr. Moody is not good at is subtle interior decoration, it seems. Mrs. Moody says that her husband has holdings in New Orleans and would presumably go that direction. Jonah Hex decides to follow as Mr. Moody owes him fify thousand dollars, and Hex aims to collect one way or another. Which will lead into the next storyline, guest starring Nighthawk and Cinnamon.


The backup story in all of these is "The Barbary Ghost", a Chinese woman who has sworn vengeance beyond the grave.
---

And now, a surprise tie in to the Court of Owls event!



Lastly, apropos of nothing except that it's an interesting image, the cover of Girls' Jump March 2012.






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SKJAM!
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