sherkahn: (Comic Book Guy)
[personal profile] sherkahn posting in [community profile] scans_daily
What you have heard on the internet is true (if you have been following the latest Buffy the Vampire series last year.) The ending of the issue is a big WHOPPER.

Major, I MEAN MAJOR SPOILERS ahead.




This one is one of those issues that make you go "holy canolies!" and yet realizing the play and the players it makes perfect sense. We got the Pledge, the Turn and now the Prestige.

Buffy has moved out of her roommates place, and has moved in with Spike in his alien bug ship.

One of the cops that she has been working with in San Francisco dealing with the undead gets into trouble, just as Spike and Buffy have a heart to heart about her upcoming abortion. Spike and Buffy go in for the rescue, as the police are overwhelmed and only carnage is left in their wake.

After the fight, Buffy realizes Spike still loves her, and all Buffy wants is a normal life, without vampires and everything else.

Which leads to the last 4 pages.....






Does not compute! Does not compute!

How? When? If.... then?

Date: 2012-03-14 06:36 pm (UTC)
From: [personal profile] darkknightjrk
I'm not even a fan of the series and yet I still feel like I'm being trolled.

Date: 2012-03-14 07:19 pm (UTC)
jeyl: (Default)
From: [personal profile] jeyl
Compared to what I and many other gamers have had to deal with, I love it. I freaking love it.

Date: 2012-03-14 07:30 pm (UTC)
protogarrett: (Default)
From: [personal profile] protogarrett
(╯°□°)╯︵ ┻━┻)

I'm outta here.

Date: 2012-03-14 07:33 pm (UTC)
baihu: (Default)
From: [personal profile] baihu
Are we talking about ME3? And how it's ending left a hole in me where happiness and warmth used to be?

Date: 2012-03-14 07:35 pm (UTC)
starwolf_oakley: (Default)
From: [personal profile] starwolf_oakley
At the start of Season 6, some fans thought the Spike-commissioned, Warren-created Buffy-bot got a less-than-ceremonious send-off. After all, she/it had protected Sunnydale for 4 months and helped pass as Dawn's caretaker. Good to see her/it again.

If this is the same Buffy-bot, of course. Logically, yes, what else could it be? But who/how/why/etc.

Date: 2012-03-14 07:42 pm (UTC)
mrstatham: (Default)
From: [personal profile] mrstatham
Personally, I understand the people who dislike Mass Effect 3's ending about as much as I understand the people who dislike Fallout 3's ending. That is to say, I don't understand them.

Date: 2012-03-14 08:15 pm (UTC)
baihu: (Default)
From: [personal profile] baihu
Inserting new story revelations and concepts into the last 10 minutes. 3 cinematics that are identical except for color particle color changes. Moving of characters to a new location when they were in a different place 10min prior. Use of a storyboard image as a static image for a voice-over in one of the images which has been traced to an original Deviantart artwork.

No textual epilogue of any kind as well, unlike Jade Empire or Dragon Age.

And the kicker?

Wait till after the credits, you get a dialog box telling you to wait for the DLC to extend the ending.

Next time I suggest you read up a bit if you have trouble understanding.

Date: 2012-03-14 08:21 pm (UTC)
baihu: (Default)
From: [personal profile] baihu
Just to be clear because I wrote that oddly. The static image was an ending sequence, using a DeviantArt image that was photomanipped and used as a storyboard asset but left as is.

Date: 2012-03-14 08:31 pm (UTC)
jeyl: (Default)
From: [personal profile] jeyl
And that's not counting the other issues within the game itself.

Tali's face reveal is nothing but a Getty Image with poorly photoshopped elements that violates the Quarian physical structure (Note the fingers).
http://i.imgur.com/EX2fE.jpg

The significantly dumbed down quest system that doesn't tell you exactly where to go, whether or not you've finished what you set out to do, or where the next objective is. All of which was featured in both ME1 and ME2.

That day one DLC. Despite Bioware's claims that it was done by a different studio after the game was certified and finished, it's new squad mate can be unlocked WITHOUT DOWNLOADING the DLC by just modifying one line of code.
http://www.youtube.com/watch?v=zRRpGlmtws8

Bugs that prevents players from doing Kasumi Goto's quest (BIG NONO).

A bug that prevents your ME1 face and in some cases ME2 face from being imported at all.

That stupid kid.

That stupid kid.

THAT STUPID FREAKING NOBODY KID. I HATE THAT GAWDDANG KID.

....why him? What for? Why not something that's been associated with every one of the Mass Effect games? Why does this kid who is exclusive only to ME3 and has been nothing but pathos for the whole game the most important thing at the end?

Date: 2012-03-14 08:40 pm (UTC)
shadowpsykie: (ask the questions)
From: [personal profile] shadowpsykie
hmmm okay... i have to admit, that never crossed my mind... well played Whedon... well played....

that said... umm.. wha..? Whe...? hmm...

maybe.... when she destroyed the seed.... it... made her a robot... maybe she programmed the buffy bot to take her place after she crushed the seed and has since been trying to get away from everythign?

Date: 2012-03-14 09:29 pm (UTC)
From: [personal profile] wtfomfg2
I believe Joss himself put it best when he said "Yeahbuhwhat?"

Date: 2012-03-14 09:55 pm (UTC)
biod: Cute Galactus (Default)
From: [personal profile] biod
I thought this place was safe!
I just got it! Please don't hurt my delicate protection from complete spoilage!

Date: 2012-03-14 10:53 pm (UTC)
big_daddy_d: (Default)
From: [personal profile] big_daddy_d
.........ummm..what?

Date: 2012-03-14 11:01 pm (UTC)
espanolbot: (Default)
From: [personal profile] espanolbot
Y'know, somewhere, in the vast, deep recesses of the Internet, there's a nerd whose response to this is going to be a genuine and sincere,

"See! If you even THINK about having an abortion, you'll be turned into a robot! Let that be a lesson to you!"

And, by me saying that someone now believe me or had the same idea, due to the whole It's Never Just You thing that spawned Rule 34 and the like.

Date: 2012-03-15 12:12 am (UTC)
janegray: (Default)
From: [personal profile] janegray
ME3, right?

I don't even play the ME series, but the way Bioware has abused its loyal customers (it's not *just* that the ending of a 200+ hours and $180 investment was downright toxic, it's that they broke their "your choices will matter! ME is all about creating your own story!" promise to the fans by giving the series only 3 basically identical endings and the day-1 on-disk DLC and their insistence that they did nothing wrong and the fans are entitled brats for being upset) ensured that I will never buy a Bioware game.

I was going to buy Dragon Age I and II, but there is just no way I could possibly support a Company that pisses on its fans like that.

Date: 2012-03-15 01:07 am (UTC)
skjam: Man in blue suit and fedora, wearing an eyeless mask emblazoned with the scales of justice (Default)
From: [personal profile] skjam
(little tin hat icon) The Buffybot's camoflauge circuits were malfunctioning and causing her to detect as pregnant.

I kind of like the "random vampire out of nowhere goes for the Slayer's arm, instead of the throat for a change."

Date: 2012-03-15 01:18 am (UTC)
weber_dubois22: (JoexAllison)
From: [personal profile] weber_dubois22
And yet another ridiculous plot twist in the long line of plot twists. This book keeps getting...[sigh].

Date: 2012-03-15 02:42 am (UTC)
jeyl: (Default)
From: [personal profile] jeyl
Yes, ME3. And this decline of Bioware really started with Dragon Age II. Let me explain.

Dragon Age: Origins was a fantastic title. You play in a typical fantasy setting with dwarfs, elves, giants and dragons, BUT! The game is probably one of the darkest, most ruthlessly sadistic and often times disturbing fantasy titles out there. The things that characters do and the moments where one has to make drastic decisions really hit home. The "Origins" was by it's definition one of the unique qualities the game had by allowing you to play either as a human, dwarf or an elf, and each race had two unique starting points in the story that would come into play later on. And unlike Mass Effect 3, your choices are drastic. You travel around the world of Ferelden in search of allies to combat the return of the dark spawn while at the same time trying to rally your own squad mates. Oh, the characters are absolutely fantastic. You have Claudia Black from Farscape voicing a witch, you have Tim Curry playing the greedy right hand man of the villain, and you have Steve Valentine voicing the most adorable heroic character that I have yet to see topped. Being a f/f romance holic, I was stunned when I created a female character just to romance him. He's that adorable.

And the ending? Even though Dragon Age: Origins is still the darkest game in Bioware's library, you can still get a happy ending that while it does come at a cost, it never takes you out of the game nor seems inappropriate. You also get a small playable epilogue where you can interact with everyone post battle, and when all is said and done, you get a nice slide show giving details on what happened to everyone you encountered. Nothing is left unturned.

Dragon Age II, well. Look at the title. It's like going from "Lord of the Rings: The Fellowship of the Rings" to "Lord of the Rings 2". The entire story is told via flashback, and you're stuck in playing a set-in-stone human character named Hawke. Instead of being a new chapter in a very promising series, it instead feels like a middle part of a story where nothing really happens. For instance, remember what I said about DA:O where you could travel all around Ferelden and see the local areas? Well, the entire game in confined to one big city and only a tiny few areas outside of it. The other poorly executed gimmick that DA2 really tried to sell gamers on was how this game was about Hawke's rise of power, going from a refugee to the ruler of Kirkwall that spans a decade. Well, over the course of 10 years,

1. None of the characters ever age, change their looks or their clothing.
2. Nothing in the city changes even with areas that are under construction/repair.
3. Beggers in the streets will never move from their spots.
4. Nothing happens.

You could have the entire game span the length of a year, or maybe even just two weeks and nothing would need to be changed.

Even with all of that, the biggest and most controversial element of Dragon Age II was, wait for it, it's ending. Here's what happens. You're presented with three choices. Ally with the mages who are prone to dark blood magic, ally with the Templars who wish to control the mages, even if their methods aren't humane, or work out their conflicts in a peaceful manner. Unfortunately, no matter which choice you make, a mage comes in and completely destroys the chantry and everyone inside forcing everyone to fight. This mage by the way, cannot be stopped from doing this even if you kick him out of town, get on his good side, or even romance him. So instead of having three choices, you only have two. Here are the results of either choice.

Ally with the mages
The mage leader loses hope, transforms into a snarling beast, and you're forced to kill him. After walking out with the rest of the mages, the Templar leader attacks you and you're forced to kill her.

Ally with the templars
You set out to capture the mage leader who, upon finding him, decides to turn into a snarling beast where you're forced to kill him. After walking out with the rest of the mages, the Templar leader attacks you and you're forced to kill her.

The difference? You're crowned ruler of Kirkwall at the end if you side with the Templars, but it doesn't matter because that's where the game comes to a dead stop by saying you left with your love interest. It all concludes with a cliffhanger ending that introduces a familiar character, but provides no epilogue, no slideshow, no nothing. The end. And I didn't even mention the ever repeated dungeon areas that plagued the game.

So in conclusion, some of us (myself especially) saw this coming. It's very unfortunate and disappointing and I'm glad to see so many voice their opinions regarding the manner. However, I would still highly recommend giving Dragon Age: Origins a shot, especially the ultimate edition. Don't worry about the sequel because on it's own, Origins is a very well self-contained story. I know it will support Bioware, but at least it will be a game that wasn't toned down for the sake of appealing to a wider audience like they did with ME3 ("Perfect jumping in point!" my aunt fanny).

Date: 2012-03-15 05:06 am (UTC)
glprime: (Default)
From: [personal profile] glprime
I haven't even started the series and I'm wandering into this.

Looks like it's a good thing I'll need to wade through ME1 and 2 first; give them time to patch some of this shite.

And Fallout 3 was increible; I look forward to replaying it modded, but first I'll play F:NV.

Date: 2012-03-15 07:09 am (UTC)
From: [personal profile] long_silence
Buffybot?

Wow, it must have gotten some really sophisticated upgrades. She didn't say "you're recently gay" to anyone. I wonder when the switch could have been made, because Buffy's had inner monologues that think the way she does and she even recently had some sort of Slayer dream which she shared with Willow.

So does that mean the real Buffy is actually pregnant and she activated the (new and improved) Buffybot to take her place while she has the kid?

Date: 2012-03-15 07:27 am (UTC)
lascoden: Anarky (Default)
From: [personal profile] lascoden
Is it just me, or is Spike taking the whole robot thing really well? He doesn't seem the least bit fazed by this.

Date: 2012-03-15 08:30 am (UTC)
kusonaga: (Default)
From: [personal profile] kusonaga
Trololol.

Date: 2012-03-16 11:47 am (UTC)
janegray: (Default)
From: [personal profile] janegray
Thank you very much for the warning.

I actually prefer set-in-stone characters and linear storylines (I've grown up playing JRPGs like Final Fantasy), which is the main reason I never bothered checking out Mass Effect: the game was heavily advertised as a "choose your own adventure" story, and I have very little interest in that. But I heard that Dragon Age, while still very big on customization, wasn't quite THAT drastic, plus everybody I know kept going on and on and on about how orgasmically breath-taking Alistair is, so I added the game to my wish list.

But, being a fan of story-heavy games, it's an absolutely necessary requisite to me that the ending is satisfying. The game could be 99% perfect, but if the ending pisses me off, I see the whole thing like a delicious cake with shit frosting: I don't care how wonderful the pastry and filling is, I won't even touch a cake with shit frosting!

If it's possible to get a happy ending in DA:O, and if said happy ending isn't ruined by Awakening and DAII (one of my biggest pet peeves: a game gets a happy ending, then the sequel comes out and reveals that the heroes of the previous game got a horribly depressing ending after all. See Chrono Trigger and Chrono Cross), then I will definitely play it. I guess I could either buy it used or get it for $5 in a Steam sale.

Date: 2012-03-16 10:09 pm (UTC)
jeyl: (Default)
From: [personal profile] jeyl
Don't worry about Awakening or DAII. None of them will change your original characters accomplishments or choices. In fact, in DAII you can encounter your Origins love interest and they'll still say how your Origins character is dear to them. You can even encounter DAII love interests in Origins and they'll remember your Origins character.

Awakening is just a nice extension of Origins that doesn't feel out of place, even though I would have preferred my love interest to tag along. While certainly not as long as Origins and might not be as epic, it does answer some questions from Origins without raising more questions, and it is nice to play a little more Origins before you get into the big game changer of DAII.

And I'll be honest. DAII is not that bad of a game, it's just bad as a true follow up to Origins. I played it twice knowing the flaws of the game, even when a quarter of the textures on characters were missing most of the time. I think you'll like DAII better in some ways than Origins because unlike the first game, DAII gives you a character set in stone. Of course, who you choose to romance is your business, but I would recommend Merrill. She's got a voice that makes you want to hug her every time she says something. And you can get a sneak peak at her character in Origins if you choose the Dalish Elf origins.

If Bioware is to continue the Dragon Age franchise, I hope they make a game more along the lines of Origins than DAII. Not that I wouldn't mind some of the things they did for DAII (Romance any of the love interest characters regardless of gender >.<), but the third game needs to be massive in both scope and stakes. Being told to clean up a city is not as interesting as being thrown into a war where you have to shape not just the battle against evil, but also the political parties that are against you.

Just be sure to bring a magazine when you venture into the Deep Roads.

Date: 2012-03-20 03:06 am (UTC)
liara_shadowsong: (Default)
From: [personal profile] liara_shadowsong
Bwuh?

So... when did the Buffy / Buffybot swap happen? Does this mean that Buffy was kidnapped or something? Or that she was a robot for a while now, and there was some sort of malfunction that made her test as pregnant? Or is this the real Buffy, who was magically turned into a robot? Also, Spike seems to be taking this rather calmly. Does he know something we don't know?

Date: 2012-03-22 06:02 am (UTC)
biod: Cute Galactus (Default)
From: [personal profile] biod
Like the Above there be SPOILERS here:
I agree with most of this and more, but in Bioware's defense, the files were placeholders so the DLC could integrate into the game and there is some time between the point where the game is finished and the point where it is shipped for DLC to be made.
And that kid is either a metaphor for all the people Sheperd failed to save on Earth (and in the following dreams you do hear the voices of people that died helping you, so it's not like he's the sole focus here) or it's a tactic the Reapers are using to slowly indoctrinate Sheperd, if you believe the leading fan-theory.

Date: 2012-03-22 11:08 am (UTC)
jeyl: (Default)
From: [personal profile] jeyl
This is Mass Effect. I don't really care about Earth all that much considering that a good chunk of science fiction stories have one, but only Mass Effect has all the other races. My Shepard was in this fight to save the galaxy, not retake one stinking planet that is not even her home. Sure it may be home to humanity, but just look at the previous games. Humanity is everywhere in the galaxy from the lowest pits in Omega to the luxurious planets like Bekenstein, which actually has many human artifacts on it.

To hear Shepard say that getting help from the council is a bad idea and that the "fight is here" was almost insulting. Shepard has faced the Reapers before, knows how powerful they are, even admitting that Earth is not ready to handle the invasion, and she wants to stay like Earth is the only planet in the galaxy that matters. And she holds onto this stance even during most of the game, even telling Garrus "The only reason leaving Earth was bearable was knowing you were out there". She doesn't even comfort Liara after the Reapers take over Thessia, even if she's your love interest. She'll hug her Yeoman on the bridge, strangers in the ally and friends in dangerous places, but she won't take a moment to worry about a friend who just witnessed her home world fall.

This is not the same Shepard I know from the previous games.

And I still don't believe the kid was a good idea. Think about how the dreams could have been interacted with in the game outside of just being on that kid. What if Shepard dreamt specifically about the Virmire casualty as they were seen in the original Mass Effect and your interactions with them would depend on your stance. If you were Paragon, they would be supportive of your decisions and try to be encouraging, but if you were renegade, they would be more cold and judgmental towards Shepard by bestowing doubt upon her. And why stop at the Virmire casualty? Why not have visions of Saren where depending on how you interacted with him in ME1 he would also act differently? All of these characters are symbolic of moments where Shepard couldn't save any of them, and unlike the kid, they're actual freaking characters. It would have been a nice refresher for seasoned players to see the other human team mate again in a different light, where as new players could get to know the Virmire casualty as a character rather than a choice they made on the "New Game" screen.

Date: 2012-03-22 04:37 pm (UTC)
biod: Cute Galactus (Default)
From: [personal profile] biod
Earth, even if it is a fight for the galaxy, was home for my Sheperd. I know that's different for two out of three, but it resonated with me. It's also home to billions of people, many of which are either dead or worse by the time help does arrive. It does get the worst of the horror from deep space, so it should get saved, pronto. I don't recall Shep ever saying that the Council was a bad idea... maybe that's a dialogue choice I missed. BTW, I'm not sure what happened in your game but my Sheperd could comfort Liara just fine after Thessia.
If that still doesn't sit well with you he can be a symbol for everyone Sheperd failed to save.
I agree that more could have been done with the dreams and Saren's influence could have been felt more strongly. Hell, I forget he exists everytime I start a new playthrough in the first game.

Date: 2012-03-28 06:40 pm (UTC)
theatervine: James Marsters and David Boreanez (james-david)
From: [personal profile] theatervine
Whoa.
That is all.

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