superboyprime: (Default)
superboyprime ([personal profile] superboyprime) wrote in [community profile] scans_daily2012-04-11 00:16

So, this new Infinite Comics thing

When Marvel announced Infinite Comics, their new experiment with original digital comics, they made a big deal about how, even though they planned to take advantage of the storytelling techniques the different medium allowed, they were still firmly going to be comics. There wasn't going to be any of that "motion comics" stuff that just comes off as the poor man's animation it is.

Now the first Infinite Comic, an Avengers vs X-Men tie-in/prologue, has come out, and while Marvel's technically right that it's not animation, I don't know, it comes too close for my tastes. What does everyone else think? Is this just poor man's animation?

For example, here's one "page" in the comic followed by the next.





A clever trick, and yeah, it's all static images, but a bit too close to animation, no?

Then there's this three "page" sequence:







Again, clever, and a nice example of something you couldn't do in a print comic, but is it really still sequential art?

In the next three panel sequence, Nova's heading closer and closer towards a collision with a helicopter before managing to use his powers to speed up his mind at the last moment, giving him the reflexes to evade the vehicle.

With each click of the mouse, the story progresses by one panel.







It's all static images, and yet...

And two more examples: These are two separate two-"page" sequences.









I get Marvel's point that the reader's still in complete control of the pacing, but can't I control the speed of a movie too by constantly pressing the pause/play buttons? So how is it really that different?

So what do the rest of you think? Genuine comics, or poor man's animation?
filthysize: (Default)

[personal profile] filthysize 2012-04-10 18:56 (UTC)(link)
"I get Marvel's point that the reader's still in complete control of the pacing, but can't I control the speed of a movie too by constantly pressing the pause/play buttons? So how is it really that different?"

...No, you can't. For one thing, you won't be able to understand the dialogue that way, and pausing between scenes don't change the pace of a movie, just the amount of time it takes you to watch it.

This actually does change the pace. The explosion three-page sequence, for instance, you can click fast and have those three pages appear in rapid succession to give the impression of a quick shot of an explosion, or you can savor each progression to give the impression of a slow-motion explosion. That's entirely, totally different from the way we process movies and television, and is a lot closer to the way we perceive comics. You can actually achieve the same affect with print comics--it's just going to be incredibly wasteful to print pages of pages of repeating images.

You know what this format would be good for? Bendis.