Apr. 2nd, 2017

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[personal profile] sarahnewlin
Marvel appears to be in a bit of a slump, and their VP of Sales David Gabriel, knows why.

"What we heard was that people didn’t want any more diversity. They didn’t want female characters out there. That’s what we heard, whether we believe that or not. I don’t know that that’s really true, but that’s what we saw in sales. We saw the sales of any character that was diverse, any character that was new, our female characters, anything that was not a core Marvel character, people were turning their nose up against. That was difficult for us because we had a lot of fresh, new, exciting ideas that we were trying to get out and nothing new really worked."


He followed this up by adding that many of the individual characters like Miles Morales, Ms. Marvel, Spider-Gwen, and Moon Girl are popular, and won’t be going away anytime soon.



More info here

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"While the massive improvement in comic-book colouring, printing, and production techniques over the last thirty or forty years has led to some exemplary pieces of work it has also given artists a lot of places to hide their flaws, in the same way that rambling continuities have provided a lot of cover for the shortcomings of writers. In America particularly, with its tradition of dividing up the pencilling and inking chores, this has seemingly led to a deficiency of artists with the abilities of, say, an Al Williamson, or a Wally Wood, or a Jack Kirby. These were all artists who were fluent in the use of blacks or in their deployment of shading techniques, all the hatching and feathering that exemplified the work of that classic generation of American craftsmen. What I’m concerned about is that abilities are being lost here, and if the comic medium is to genuinely progress and to be adequate to the coming century then I can’t help but think of that as a bad thing. Now, will the establishment of a single black and white anthology, however good, solve all of the above? No, of course it won’t. What I’m hoping is that with the staggering range of talent we have lined up for Cinema Purgatorio we can establish that there were once different ways of creating and enjoying comics, and that the possibilities of this medium are far broader and more various than the current relatively narrow focus of the industry would suggest." -- Alan Moore

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"Where most video game webcomics focus on the joys and frustrations of gaming, Mystery Object feels more like something that would creep into your brain at 4 o'clock in the morning after one too many rounds against Bowser. It's hard to distill the moody comic into a central idea, but it places Mario in a mundane but surreal life, one where he can't simply jump on his obstacles and courting the girl he likes involves something sweeter, but also less climactic, than rescuing her from a giant lizard." -- Lauren Davis at io9

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