superboyprime: (Default)
superboyprime ([personal profile] superboyprime) wrote in [community profile] scans_daily2010-11-08 07:55 pm

Why do comic fans get stereotyped so much?

A friend linked me to this yesterday, and I just had to share. Written and drawn by some guy who works in a comic book shop, Our Valued Customers is a webstrip in which he quotes actual things he's heard his customers say.



Some other stand-outs beneath the cut...





























newnumber6: Ghostly being (Default)

[personal profile] newnumber6 2010-11-09 03:14 pm (UTC)(link)
While I'd happily bankrupt myself converting my home into EITHER, I think Holodeck wins out (assuming you have the Enterprise computer on hand) with it's ability to recreate complex fictional worlds on the fly. I know, depending on the writer, the Danger Room can sometimes do some of that, but I never got the idea that you could spend a week in the Danger Room and not know you were in one (assuming you were put in one without your knowledge), like you could a Holodeck.
recognitions: (Default)

[personal profile] recognitions 2010-11-09 06:29 pm (UTC)(link)
The Danger Room actually works, though. Honestly, with the amount of times the Holodeck has trapped people inside it and/or imperiled the entire ship, one would think they could just swap names and be done with it.
bruinsfan: (Default)

[personal profile] bruinsfan 2010-11-09 07:05 pm (UTC)(link)
Seriously, people today talk about how dangerous modern entertainment is? At least it doesn't malfunction on a semi-annual basis and risk killing the users. There is something seriously wrong with Federation society that they've abandoned non-immersive forms of entertainment in favor of something that's both glitchy and potentially lethal.
outlawpoet: (Default)

[personal profile] outlawpoet 2010-11-09 09:34 pm (UTC)(link)
didn't the Danger Room do the same? I thought it mutated into an entity that was out to kill the x-kids for a while. I stopped reading Whedon's run, but I think it was in there.
timgueugen: (how silly)

[personal profile] timgueugen 2010-11-10 12:37 am (UTC)(link)
But the Danger Room is dangerous by design. It's a combat simlulator that includes what gets called "less than lethal" weaponry these days. The Holodeck isn't supposed to be. The Holodeck is the equivalent of a home theatre system that regularly and without warning falls over on the viewers and proceeds to deliver a potentially fatal shock.\

Heh, how's that for a geek argument?
jjgalahad: (Default)

[personal profile] jjgalahad 2010-11-10 08:56 am (UTC)(link)
Well, I vaguely remember it being able to be as full-on immersive as a Holodeck from a few occasions. It simulated Hell well enough to give Illyana a flashback once, crawling with demons. I was particularly impressed when Cyclops once used it to take out half the team (when they were brainwashed by Mastermind) using a "Wizard of Oz" inspired arena. Pretty sure they also kept Sabretooth in "fluffy bunny meadow" scenario there for months, back when he was pretending to be a brainless animal. I can see your point but I think if they actually ever told the Danger Room it to be a maze or fake a complex city, it could be just as noodle-y as a Holodeck.

Truthfully, outside of the Danger Room's purpose being more dangerously educational, I don't see a lot of differences. I think the only reason I lean toward Danger Room is that it can make stuff you can leave with and that also has lasting physical effects on people. If it can make aerosol gas to knock Rogue out and exploding heat-seeking missiles, it stands to reason that it could probably make me a fake bar where I could get a decent beer, a t-shirt and maybe even an iPod (assuming nobody is programming it to murder me at the time).