Mega Man #54 & #55
Feb. 6th, 2016 06:15 amThe final two issues (for now?) of Archie Comics's Mega Man series.

Issue #54, Red Shift, starts with Blues/Breakman minding his own business and pondering the meaning of his existence when he's ambushed by Shadow Man, who reveals that Wily is still alive and wants to speak to him. They teleport to Wily's secret lab.



If anyone had any doubts that Wily was a complete asshole...
Blues has no choice and kidnaps Kalinka, but he's not going to be Wily's errand boy anymore. He goes to see one of the few people he considers a friend, Tempo/Quake Woman, who convinces him to let Dr. Lalinde check his system to see if something can be done.




And so my favorite character of the whole Mega Man franchise is born!
Now on to Issue #55.


What follows is a series of splash pages representing the storylines of the following Mega Man games, giving us hints of what we could've seen if the series had continued (or that we will see after the hiatus). We get glimpses of the rest of the classic series, the game boy games (it seems the origin of Quint from MMII was going to be a major storyline and the Stardroids from MMV have some connection to Ra Moon) and the X, Zero, ZX and Legends series.
I decided to post the Mega Man 9 page in particular because this storyline has been foreshadowed in the comics before, with some of it's Robot Masters appearing in previous issues.




And that's all (for now?), folks! Thanks to all the creative team who worked on this great comic, we hope to see you again soon!

Issue #54, Red Shift, starts with Blues/Breakman minding his own business and pondering the meaning of his existence when he's ambushed by Shadow Man, who reveals that Wily is still alive and wants to speak to him. They teleport to Wily's secret lab.



If anyone had any doubts that Wily was a complete asshole...
Blues has no choice and kidnaps Kalinka, but he's not going to be Wily's errand boy anymore. He goes to see one of the few people he considers a friend, Tempo/Quake Woman, who convinces him to let Dr. Lalinde check his system to see if something can be done.




And so my favorite character of the whole Mega Man franchise is born!
Now on to Issue #55.


What follows is a series of splash pages representing the storylines of the following Mega Man games, giving us hints of what we could've seen if the series had continued (or that we will see after the hiatus). We get glimpses of the rest of the classic series, the game boy games (it seems the origin of Quint from MMII was going to be a major storyline and the Stardroids from MMV have some connection to Ra Moon) and the X, Zero, ZX and Legends series.
I decided to post the Mega Man 9 page in particular because this storyline has been foreshadowed in the comics before, with some of it's Robot Masters appearing in previous issues.




And that's all (for now?), folks! Thanks to all the creative team who worked on this great comic, we hope to see you again soon!
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Date: 2016-02-06 12:20 pm (UTC)no subject
Date: 2016-02-06 02:20 pm (UTC)no subject
Date: 2016-02-06 02:24 pm (UTC)I only partially understand why they're even putting the series on ice, too.
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Date: 2016-02-06 02:40 pm (UTC)no subject
Date: 2016-02-06 10:43 pm (UTC)no subject
Date: 2016-02-07 12:13 am (UTC)no subject
Date: 2016-02-06 02:39 pm (UTC)Tempo/Quake Woman was the best part of the comic :)
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Date: 2016-02-06 03:13 pm (UTC)no subject
Date: 2016-02-06 05:47 pm (UTC)no subject
Date: 2016-02-08 07:07 pm (UTC)no subject
Date: 2016-02-08 07:13 pm (UTC)no subject
Date: 2016-02-08 09:13 pm (UTC)Licensing for MMBN is a different beast, and mostly goes through Viz. If you look at the Short Circuits for the last issue of MM, you can see how Archie had to tip-toe to include the BN and SF MMs in some way.
no subject
Date: 2016-02-06 04:56 pm (UTC)no subject
Date: 2016-02-06 08:28 pm (UTC)X and his generation are the next step, fully as mentally flexible and capable of learning as human (like, Megaman was given combat programming in order to fight, which he built upon. X just decided to learn how to fight).
no subject
Date: 2016-02-06 07:24 pm (UTC)no subject
Date: 2016-02-06 08:45 pm (UTC)no subject
Date: 2016-02-06 10:22 pm (UTC)no subject
Date: 2016-02-07 12:13 am (UTC)no subject
Date: 2016-02-08 07:09 pm (UTC)no subject
Date: 2016-02-08 09:31 pm (UTC)no subject
Date: 2016-02-08 10:37 pm (UTC)At that point, you probably don't want to give anyone time to get cold feet or change their mind.
no subject
Date: 2016-02-09 12:20 am (UTC)Then Worlds Collide, same thing but more so.
no subject
Date: 2016-02-09 01:09 am (UTC)no subject
Date: 2016-02-09 03:23 pm (UTC)no subject
Date: 2016-02-08 07:08 pm (UTC)no subject
Date: 2016-02-08 07:12 pm (UTC)Here are the preview pages for that issue, if you want a peek for yourself.